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每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕

每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕


每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕

在这个每周Cinema 4D系列教程中,EJ Hassenfratz一起分享他的技巧,技术,这些技巧可用来提高Cinema 4D的3D技能,Cinema 4D是动态图形艺术家和设计师的必备工具。了解这些有用的策略如何增强您的设计并简化整个工作流程。每周四更新一个新的技巧教程。In this weekly series, join EJ Hassenfratz as he shares tips, techniques, and strategies for boosting your 3D skills with Cinema 4D, the essential tool for motion graphics artists and designers. Learn how to enhance your designs—and streamline your overall workflow—with these helpful tactics. Tune in every Thursday for a new tip.

EJ Hassenfratz(EJ大神)介绍:

E.J. Hassenfratz是一位屡获艾美奖的自由动态设计师,同时也是著名的C4D教育专家。毕业于宾州滑石大学并曾任职于ABC(美国广播公司),服务过包括NBA、 NHL、ESPN和Discovery探索频道等在内的客户。他是一位自学成才的3D艺术家,因此热心于教育事业,之后创建了著名的个人教育品牌网站eyedesyn.com,发布过大量C4D相关教程并广为国内C4D用户所熟知,常年作为Maxon特邀的演讲嘉宾在各大CG展会上进行技术分享,现已加入School of Motion。

教程目录:

  1. Cinema 4D Weekly
  2. Text inflation animations
  3. Intro to Morph deformer
  4. Intro to subsurface scattering in Cinema 4D (C4D)
  5. Subsurface scattering in OctaneRender
  6. Intro to Cinema 4D R20 fields
  7. Intro to R20 volumes
  8. Intro to decay and delay fields in R20
  9. Mesh morphs with fields and volumes
  10. Creating material wipes using fields
  11. Interactive render region for OctaneRender
  12. Viewing the speed graph in C4D
  13. Creating realistic noise-based materials
  14. Follow-through and overlapping animation
  15. Procedural growth animation
  16. Rigging and animating a 3D character in minutes with Mixamo
  17. Easy melt simulations in C4D
  18. Fading objects with effectors
  19. Onion skinning in C4D
  20. Blueprint renders using Sketch and Toon
  21. Baking Mixamo animation into motion clips
  22. Mixing Mixamo animation with motion xlips
  23. Must-know Xpresso
  24. Looping animation applied to effectors
  25. Intro to C4D sculpting tools
  26. Creating glTF files for AR and VR
  27. Intro to IK rigging
  28. Intro to rigging with joints
  29. Using deformers for character animation
  30. Rigging simple objects with FFDs
  31. Animation smears
  32. Cartoon mouth rig using Spline IK
  33. Add watermarks or timecodes to renders
  34. Intro to the Doodle tool
  35. Faster renders using Physical Renderer
  36. Using bendy limbs rig for C4D
  37. Automatic walk cycles using CMotion
  38. Rigging mouth using clusters
  39. Cartoon eyeball rig
  40. Intro to IK dynamics
  41. Worfklow enhancers: selection object
  42. Creating clay renders
  43. Three ways to animate splines
  44. Selecting every other clone or polygon
  45. Blending Mixamo motion capture animation
  46. Using pivot objects and Mixamo motion capture
  47. Model a cartoon hand
  48. Introduction to collision deformer
  49. Using connectors and dynamics
  50. Dynamic connections between objects
  51. Creating a dynamic spring rig
  52. Triggering cloth dynamics
  53. Model faster with Tweak mode
  54. Paint objects onto a surface
  55. Text inflation animations
  56. Intro to Morph deformer
  57. Intro to subsurface scattering in Cinema 4D (C4D)
  58. Subsurface scattering in OctaneRender
  59. Intro to C4D sculpting tools
  60. Making Symmetrical and Radial Polygon Selections
  61. Rendering Caustics in Redshift

 

 

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每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕百度网盘地址已经被作者隐藏,请输入验证码查看内容
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每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕:等您坐沙发呢!

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